bassclef
SkillsConcept
LitePhase ConceptAlso useful in Design, Ship, AdoptBody 24 sections · ~2,370 wordsUpdated 2026-10-02

/kiss

Keep it simple. Two modes: scope (compresses what ships; runs /value-prop brief plus MUST/SHOULD/COULD buckets) and words (rewrites to grade 8; big word to small word swap). Reads standards/bassclef-internal-jargon.md.

Copy the command
/kiss
/kiss scope
/kiss words

Type it bare, or paste it with loose context after — Claude figures out the rest.

Solves

Scope grows. Prose fills with jargon. Adopters read a wall of bassclef-internal words and give up.

Payoff

Two modes — scope compresses what ships. Words rewrites vocabulary to grade 8. Plain English at the wire.

Takes in

  • A ticket or goal path for scope mode
  • Paragraph text for words mode

Returns

  • MUST/SHOULD/COULD buckets when scope
  • Grade-8 rewrite when words
Needs first
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Called by
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Deep dive — 24 sections · ~2,370 words · original SKILL.mdScroll for tutorial ↓

What it does

Two modes for the two ways things get complicated:

/feynman stays separate (different output shape — narrative + analogy, not word swap). /kiss words and /feynman solve different problems: /kiss words swaps words in place; /feynman writes a new explanation.

Read the full skill

The complete instructions live at .claude/skills/kiss/SKILL.md in your repo after bassclef-sync. Open with your editor for phases, rules, and worked examples.

Where in the SDLC

Also relevant in: Design, Ship, Adopt.

Why this phase: scope mode is Concept-time; words mode fires anywhere prose ships. Primary = Concept.

FAQ

Terms from bassclef vocabulary that appear on this page.

luminary
A design or engineering thinker whose discipline bassclef borrows as a review lens — the practitioner in the cameo pattern above. Cooper for personas, Norman for signifiers, Feathers for characterization tests, Beck for TDD rhythm, plus about 90 others. Skills invoke a lens to check work against a specific discipline. `/luminary` browses the catalog. See: /docs/skills/luminary, doi:10.5281/zenodo.22145491
primitive
A building block of bassclef — a skill, a rule, a hook, a luminary, or an agent. Adopters compose primitives into workflows. The lite tier ships one primitive of each kind (except luminaries — lite ships 4, standard adds more, ultra loads the full 96). See: /docs/config/tier-system
INSTEAD-block
The pairing rule bassclef writing follows — every 'don't do X' statement comes with an actionable 'INSTEAD do Y' alternative. Comes from Anthropic's context-engineering discipline. If you can only say 'don't', you probably need to figure out what the reader SHOULD do.
load-bearing
A part of the system that other parts depend on — remove it and downstream things break. Bassclef uses the word for artifacts that other artifacts read: a canvas is load-bearing when a spec cites it, a spec is load-bearing when Builder uses it. Plain equivalent: 'actually used' or 'counted on'.
composer
A bassclef skill that runs other skills as a chain. `/launch` composes `/interpret-input` + `/luminary` + `/stage` + `/spec` + `/decompose`. `/build` composes `/verify` + Builder dispatch. You invoke the composer; it invokes its parts. See: /docs/skills/launch, /docs/skills/build
temperance
The pause-and-think gate that fires before any non-trivial work. Two questions — am I building the right thing AND am I building it the right way? Bassclef enforces it with a pre-build hook that BLOCKs edits until a temperance marker exists on the branch. See: /docs/skills/temperance
GRASP
Craig Larman's General Responsibility Assignment Software Patterns — 9 principles for assigning responsibility to objects (Information Expert, Creator, Controller, Low Coupling, High Cohesion, Polymorphism, Pure Fabrication, Indirection, Protected Variations). `/decompose` uses GRASP to identify interfaces + responsibilities from a spec.
chronicle
A narrative log of what a session shipped — what worked, what did not, what got deferred. Written at session-end. Bassclef's chronicles live under `docs/chronicles/YYYY-MM-DD-slug.md`. Chronicles are how future sessions understand context that the code alone cannot show. See: /docs/skills/session-log
whereami
The authoritative project-state snapshot — current phase, active goals, subsystem status, gate progress, session recap history. Read at session-start; updated at session-end. The one file every new session should read first to know where the project stands. See: /docs/skills/whereami
hook
A shell script bassclef wires into Claude Code's tool-invocation lifecycle. Hooks fire at events like PreToolUse (before an Edit lands) or SessionStart (when a session opens). Hooks enforce rules mechanically — a rule says 'don't do X'; a hook fires and BLOCKs if X happens.
rule
A markdown file auto-loaded into every session's context. Rules pin discipline the agent applies to every response (plain-English writing, blocked-items protocol, temperance gates). Different from a hook — rules are steering; hooks are enforcement.
skill
A user-invocable command (like `/kiss` or `/temperance`) that runs a specific bassclef workflow. Every skill lives at `.claude/skills/<name>/SKILL.md` with frontmatter + procedure. Adopters type the slash command; Claude Code loads the skill and runs it.
adopter
A repo that has bassclef installed — either via `bassclef init` (lite tier from npm) or via the symlink pattern (standard tier with an Anthropic key). Bassclef's discipline: never break adopters. Every change to a downstream-observable surface ships with a compat shim.
bassclef-upstream
The private repo where bassclef substrate is authored. Ships to a public `bassclef` npm package + a public `bassclef-web` docs site. Adopters read the public tier; the operator maintains upstream.

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